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Codename: "Dead End" Gameplay Study WIP (contains assets not created by me)

Test 01
Personal non profit study project (work in progress), study of UE5 blueprints and implementation of concepts and ideas into functional interactive first person shooter gameplay prototype with exploring a concept of a fictional remote planet world and attempt at achieving a specific mood and tone.
Some assets/images are placeholders and were not created by me (such as menu image and drop ship sound)
Temp Menu/ambient Music: Lustmord - Heresy Part 1, Heresy Part 3
Temp Fight Music: Daniil Kondratyev (Hollow Moon - temp 8 )
Majority of assets/scans/textures/sounds are not created by me: purchased from marketplace/fab/sketch fab.

My only original art assets are: level design/art, lighting, enemies, weapon, supply kits, explosive barrels, dropship, and overall look-feel/gameplay...

Player Blueprint

Player Blueprint

Enemy AI blueprint

Enemy AI blueprint