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The Climb 2 - City Setting Concept Art/design

The Climb 2 is out - Some of the concepts and exploration ideas from my side for the City setting part.
Many thanks to everyone in the team who took part in this project and made this happen.
https://www.theclimbgame.com
https://www.crytek.com
https://www.youtube.com/watch?v=8YL1-rq1Tmg
https://www.oculus.com/experiences/quest/2617233878395214/?locale=en_US

Principal Level Designer - Matthias Otto
Environment lead - Stefan Heinrich
Senior Producer - Fatih Özbayram
Brand & Game Narrative Design - Nicolette Kyle Stewart

We were exploring various possibilities, and focused on interesting examples of modern architecture which later evolved into a full scale city setting. Was interesting to try something very different from previous natural themes and it created new climbing opportunities and also challenges. The main concept behind the idea was to have something very familiar to every person such as a tall city building and fulfill a kind of fantasy of climbing with your own hands, while also having a clear idea of how tall it is and seeing your final goal with the feeling of conquering the buildings top. It was a challenging production in the sense of figuring out how much is too much, and going back a bit to more simpler shapes, to improve readability and performance. Overall maintaining the positive bright nature of the game's theme of somewhat exotic climbing locations.

Background city setting vista Exploration

Background city setting vista Exploration

Official Game Trailer

Mid-construction idea

Mid-construction idea

One of the "Over-paint" ideas redesign/reworks made over the existing map blockout provided by environment team

One of the "Over-paint" ideas redesign/reworks made over the existing map blockout provided by environment team

Foggy/cloudy top-down variation + construction theme

Foggy/cloudy top-down variation + construction theme

Construction facade module

Construction facade module

Construction modular structuring exploration

Construction modular structuring exploration

Study of multiple building/rooftop

Study of multiple building/rooftop

Hotel / resort with embedded rock surface exploration

Hotel / resort with embedded rock surface exploration

Office with external elevators and more organic topology to somewhat resemble big rocky formations including canyon-like inner areas.

Office with external elevators and more organic topology to somewhat resemble big rocky formations including canyon-like inner areas.

Custom decorative climbing panels structure and module exploration.

Custom decorative climbing panels structure and module exploration.

Custom climbing panels module with integral grips + reusability study.

Custom climbing panels module with integral grips + reusability study.

Embedded grips exploration

Embedded grips exploration

look and feel for custom climbing panels that align over the building facades.

look and feel for custom climbing panels that align over the building facades.

organic shapes for panels exploration

organic shapes for panels exploration

Modern building facade fitted for climbing without attaching custom grips study.

Modern building facade fitted for climbing without attaching custom grips study.

Lightweight window cleaning bots ideas serving as grips. Specially requested for big glass window facades.

Lightweight window cleaning bots ideas serving as grips. Specially requested for big glass window facades.

Lightweight window cleaning bots ideas serving as grips. Specially requested for big glass window facades.

Lightweight window cleaning bots ideas serving as grips. Specially requested for big glass window facades.

Active Suction cup grips. Specially requested for big glass window facades.

Active Suction cup grips. Specially requested for big glass window facades.

Custom climbing "event" grips. Different types and sizes, considering distance readability of how many hands and what kind of hold they require.

Custom climbing "event" grips. Different types and sizes, considering distance readability of how many hands and what kind of hold they require.

Window cleaner's cable lock/stopper + more grips.

Window cleaner's cable lock/stopper + more grips.

Exploration of different types of grips and readability of what they do.

Exploration of different types of grips and readability of what they do.

Exploration of different types of grips and readability of what they do.

Exploration of different types of grips and readability of what they do.

Color variants.

Color variants.

Lite camera drone concept

Lite camera drone concept

Lite camera drone concept

Lite camera drone concept

Heavy camera drone

Heavy camera drone

Climbing gloves ideas

Climbing gloves ideas

Climbing gloves ideas

Climbing gloves ideas

Climbing gloves ideas

Climbing gloves ideas

Climbing gloves and wristwatches ideas

Climbing gloves and wristwatches ideas

wristbands and wristwatch ideas

wristbands and wristwatch ideas

Ideas for building interiors to be shown using the "interior shader". Trying to fill in the space without using any mid-room furniture due to the nature of this method, having 2d textures on a 3d box.

Ideas for building interiors to be shown using the "interior shader". Trying to fill in the space without using any mid-room furniture due to the nature of this method, having 2d textures on a 3d box.

Ideas for building interiors to be shown using the "interior shader". Trying to fill in the space without using any mid-room furniture due to the nature of this method, having 2d textures on a 3d box.

Ideas for building interiors to be shown using the "interior shader". Trying to fill in the space without using any mid-room furniture due to the nature of this method, having 2d textures on a 3d box.

Billboard posters

Billboard posters

Billboard posters

Billboard posters

Billboard posters

Billboard posters